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Animation only playing first frame


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Hey guys, hoping you can help me with this. My attack animation is only playing the first frame. Here's where I pull in the frames:

var swordDown = player.animations.add('swordDown', Phaser.Animation.generateFrameNames('swordDown', 1, 4), 10, true);


And here's where I try to play the animation in the update loop:

// Player attack functionality
    if(spaceKey.isDown) {
    	if(spaceKey.justPressed) {


The frames will play just fine if I set the isDown to one of the cursor keys, so I know my frames are coming in right. Any ideas? This is driving me batty.


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