freetoplay Posted April 27, 2018 Share Posted April 27, 2018 I am getting this error when trying to import the folder: #/buffers/0: Failed to load 'file_name.bin': 0 Is there a way to figure what the exact error is? The model that I am importing on the three.js viewer, but not the babylon sandbox. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 27, 2018 Share Posted April 27, 2018 Did you make sure to drag and drop the glTF AND the bin file to the sandbox? Quote Link to comment Share on other sites More sharing options...
freetoplay Posted April 27, 2018 Author Share Posted April 27, 2018 (edited) Yep, but I keep getting the error. I also tried it the file upload way, but then the model loads, but the texture fails to display anything. Update: It works if I go to the display inspector and uncheck Ambient Texture. Edited April 27, 2018 by freetoplay Quote Link to comment Share on other sites More sharing options...
Guest Posted April 27, 2018 Share Posted April 27, 2018 So did you drag'n'drop all textures as well? Quote Link to comment Share on other sites More sharing options...
freetoplay Posted April 27, 2018 Author Share Posted April 27, 2018 Drag and drop didn't work for me, but the file upload worked as long as I unchecked the Ambient Texture box. Quote Link to comment Share on other sites More sharing options...
Guest Posted April 27, 2018 Share Posted April 27, 2018 Can you share your files? This seems wrong to me (pinging @bghgaryfyi) Quote Link to comment Share on other sites More sharing options...
freetoplay Posted April 27, 2018 Author Share Posted April 27, 2018 Can I PM you the files? Quote Link to comment Share on other sites More sharing options...
Guest Posted April 28, 2018 Share Posted April 28, 2018 Please send them to [email protected] Quote Link to comment Share on other sites More sharing options...
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