matdav Posted May 3, 2018 Share Posted May 3, 2018 Hi guys, I have this problem with the latest version of the library. I added an observable to scene.onPrePointerObservable to get notifications on pointer down and up on the scene and accordingly set a variable _isPointerDown to true or false, in the same way is done in FramingBehavior to detect the user is moving the scene. When I make a single click on the scene I correctly receive the two notifications for the pointer down and pointer up events. The problem occurs when I do dragging (moving the camera). I receive the notifications for pointer down and pointer move, even in the moment of button release (pointer up is missing). So the variable _isPointerDown remains true even when the pointer is not down anymore. The problem started with the latest version (3.3.0-alpha.0) Take a look at the following playground and at the console. https://playground.babylonjs.com/#VH9W33 Thanks, Matteo Quote Link to comment Share on other sites More sharing options...
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