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revolute constraint (or pin joint) in phaser 3


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I am new to phaser and trying to learn phaser 3.
I need a revolute constriant for a project.

There are examples for phaser 2 using box2d and p2physics, but they wont work in phaser 3.

I tried looking that in documentation but i don't think it is complete yet.

Can anybody please tell me how to create a revolute constraint (or pin joint) in phaser 3 (preferably in matter js).


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