shen Posted May 9, 2018 Share Posted May 9, 2018 I tried to clone meshes imported from GLTF file and found that meshes were cloned twice. https://www.babylonjs-playground.com/#PSR2ZX#38 https://www.babylonjs-playground.com/#PSR2ZX#39 use the debug layer, you can find that the original root mesh was used as the parent of a set of cloned meshes. I also wonder whether the scale of the cloned meshes is correct? Quote Link to comment Share on other sites More sharing options...
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