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Babylon.gui trigger onPointer when pointer is down


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Hej hej,


Is there a way to trigger the "onPointer" events in babylon.gui when the pointer is down. E.g. if I hold the pointer down and move over a "BABYLON.GUI.Ellipse" can I trigger "onPointerMoveObservable" ? It worked in older versions of babylon.gui. (no idea what I used before, end 2017, just downloaded the latest files)

I want to create a menu that unfolds as you move the pointer in the "down" state.

Is there a way to make "button2" turn blue:






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