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Pryme8

Default Render Pipeline Effects Colors when it shouldnt?

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https://www.babylonjs-playground.com/#ZFUV4U#60

For some reason activating the default pipeline without any color corrections active (that I know of), is still changing the color of a mesh with a custom shader on it.
The scene is just a plane with a ray-marched scene on it it should look like this:
https://www.babylonjs-playground.com/#ZFUV4U#61
but with anti-aliasing.

Should I just use the AA post effect?

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