NUGA Posted May 17, 2018 Share Posted May 17, 2018 Just like when you flip the sprite of you character you would do something like: this.mario.flipX = true; Is it possible to do the something but for an entire group? Link to comment Share on other sites More sharing options...
snowbillr Posted May 17, 2018 Share Posted May 17, 2018 You'd have to set the property on all of them individually. `this.myGroup.children.each(entity => entity.flipX = true)` Link to comment Share on other sites More sharing options...
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