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Developer For Hire [$20/Hour Rate]


andrefbr21
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Hello, my name is André Fellipe i am a Senior Game Developer, worked on serveral mobile and desktop games.

I have 6 years of experience in Flash + Adobe Air + Action Script 3. 
Experience in Unity 3d where i developed ninja shuriken saga: http://pandasoft.wixsite.com/ninjashurikensaga

3 years of experience in Java making desktop applications and some board / card games.

And now i am working with HTML 5 + Phaser and Pixi.js.

Portfolio: 

https://play.google.com/store/apps/details?id=air.br.com.megajogos.mobile
I have developed the front end and a little bit of the backend of  MegaJogos games.
Worked for Cupcake Entertainment:
https://play.google.com/store/apps/details?id=air.com.cupcake.lettersofgold
https://play.google.com/store/apps/details?id=com.cupcake.lettersblast

If you need some experienced developer please send me a message or drop me a e-mail at andrefbr21@gmail.com

Thank You.
Best Regards, André F.

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  • 3 weeks later...

Hi!

I need a turn-based game made with JS. Not construct-2 for god's sake ;-) but something that can be used independently with a plain clear code. The main approach is compatibility and performance. For low-tier mobiles too. I'd say mainly for mobiles, but workable for desktops too. I like this style, for example: http://angrybud.com/games/goosegame/ (the code is plain, neat, readable and editable over there).

For the first try I need it a single-player version, and (if we succeed) I'll order it extra as a multiplayer

This is a classic board with square tiles (not hex!) on a full-screen, where a player have a ship. And the field have sea-tiles where you can sail, and land-tiles where you cannot. To move a ship the player has action-points, and the Wind changes the direction every turn and by that alters the action-points. There is a rival on the same board and the player must damage the rival's ship to death. I need AI for this rival as well.

For movement: You have 3 AP. If you move along the wind the move is 3 AP, you cannot sail against the wind, you can sail on a sharp angle against the wind with 1 AP, and 90 degrees to the wind with 2 AP, and 3 AP if almost by the wind. See the attachment.

You shoot 2 tiles away the ship. Any direction regardless of the wind.

I think we can go down to more details if you are interested. I have quite a clear understanding how the full thing will look alike.

Can you support me with this?

SAIL-movement.jpg

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Hello there, i am available for a new freelance.
Just finished a board game for a client here over HTML5 forums.
image.thumb.png.0e277dcd1399b28d3c4ea83fe0f23611.png
Developed the game from the ground up in 10 days. With all the required rules, animations, interfaces, etc.
The art was made by my artist, and i did the programming.

We are avaible for work.

I will keep posting here completed jobs.

@yoopark I liked your idea, and I surely can help you with this. Dropped a PM to you with more information and my working e-mail. Best Regards.
@yoopark

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  • 4 months later...

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