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Phaser 2.6.2 & shader vs new iPad


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Good morning everyone!

I use a shader in my game who  create a starfield and then, after a while, it slowly disappear from the center to all the screen.

On every device I've tested (pc, Android, iPhone 5c, first iPad, Mac book pro, ecc...) it work as I want.

In the new iPad the whole in the center, instead of be "trasparent" or "invisibile", it is total black.

Anyone have a clue to solve this?

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