devbruce Posted June 11, 2018 Share Posted June 11, 2018 Hey guys, im new to Phaser framework and I've got a problem. I try to put the stars from the tutorial on top of each other by doing this: stars = this.physics.add.group(); //this.physics.add.collider(player, stars, hitStars, null, this); this.physics.add.collider(stars,stars); this.physics.add.collider(stars, platforms); makeStars(); now if I do this the Stars fall in each other, only two Stars are on top of each other. If I change the order of the two colliders the Stars fall through the ground and still only two Stars stay on top of each other. This is my makeStars() function: function makeStars(){ if (this.stars) { this.stars.clear(true); } if (this.stars) { //stars.create(700, 497, 'star').body.velocity.x = 0; var numberofStars = randomNumber(1, 10); for (var i = 0; i < numberofStars; i++) { stars.create(700, -i * 50/*497*/, 'star').body.velocity.x = -150; } } } I really hope you can help me with this ! Thanks in advance Link to comment Share on other sites More sharing options...
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