perseluspiton Posted June 16, 2018 Share Posted June 16, 2018 Hi People, When I try to start my game on android after packaging it with Cordova, I get a black screen and the following error: phaser.min.js:1 WebGL: INVALID_VALUE: texImage2D: width or height out of range createTexture2D @ phaser.min.js:1 This does not happen in browser, even when I run it in the tablet's browser. Tried to set Phaser's renderer to canvas, the error message is missing, but the screen is still black. Any ideas? Link to comment Share on other sites More sharing options...
perseluspiton Posted June 16, 2018 Author Share Posted June 16, 2018 also, [.Offscreen-For-WebGL-0x7f5b3adc00]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering. Link to comment Share on other sites More sharing options...
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