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WegGL bug


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Hi People,

When I try to start my game on android after packaging it with Cordova, I get a black screen and the following error:


phaser.min.js:1 WebGL: INVALID_VALUE: texImage2D: width or height out of range createTexture2D @ phaser.min.js:1


This does not happen in browser, even when I run it in the tablet's browser. Tried to set Phaser's renderer to canvas, the error message is missing, but the screen is still black.

Any ideas?

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