GarryPlays Posted June 26, 2018 Share Posted June 26, 2018 Since my objects are a bit complex I can't just use arcade physics (?) since I want to use custom collider shapes. So I guess I have to use matter (not sure if this really is my only option) I already miss groups but here my real problem I can flip this thing upside down I can not get a path that follows the outline, is there a tool or any logic behind this thing? So far I try to take the points via photoshop pixel location, it kind of works, but I never get the outline, it's like some offset is there to mess with my brain. here is my code Showing the issue a bit better, now I just moved the bottom vert further down, nothing else. As you can see now the upper ones moved up. Link to comment Share on other sites More sharing options...
GarryPlays Posted June 26, 2018 Author Share Posted June 26, 2018 There is a tool for that (also wrong discussion, mod please move to phaser 3) https://www.codeandweb.com/physicseditor/tutorials/how-to-create-physics-shapes-for-phaser-3-and-matterjs AndreasLoew 1 Link to comment Share on other sites More sharing options...
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