Fredrik Posted July 4, 2018 Share Posted July 4, 2018 I am trying to get a particle emitter work in the middle of a screen where the camera is moving around on the map (like a win animation thingy), but I can't get it working. I can get the particles to work but they are stuck to specific coordinates and not centered in the screen/camera. I can't set scrollFactor on particles and if I add it to a container with scrollFactor(0) then I get this error: Uncaught TypeError: child.setScrollFactor is not a function at ContainerWebGLRenderer [as renderWebGL] (ContainerWebGLRenderer.js:59) at WebGLRenderer.render (WebGLRenderer.js:1563) at CameraManager.render (CameraManager.js:409) at Systems.render (Systems.js:298) at SceneManager.render (SceneManager.js:587) at Game.step (Game.js:450) at TimeStep.step (TimeStep.js:553) at step (RequestAnimationFrame.js:102) Anyone has any ideas on how to achieve this? Link to comment Share on other sites More sharing options...
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