julien.m Posted July 5, 2018 Share Posted July 5, 2018 Hello everyone My scene is becoming quite big and I want to optimize it as much as I can. I wonder if it's better (lighter) to merge meshes with BABYLON.Mesh.MergeMeshes or to use BABYLON.CSG.Union. Thanks for your wisdom Have a nice day Julien Quote Link to comment Share on other sites More sharing options...
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