Jump to content

MergeMeshes vs CSG.union


Recommended Posts

Hello everyone

My scene is becoming quite big and I want to optimize it as much as I can. I wonder if it's better (lighter) to merge meshes with BABYLON.Mesh.MergeMeshes or to use BABYLON.CSG.Union. 

Thanks for your wisdom 
Have a nice day 


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...