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Cap Uvs?


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Just that, in a scene like this:

How would one go about defining custom cap uvs, on the createTube.

also, for the sides of the tube is there a way to make its uv be restricted/transposed to a range... so like instead of 0,0,1,1 space have it build the tubes side for example in the range of 0.6,0.6,1,1 or something simular?

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