Jump to content

Best approach to texture swapping at a specific frame


Recommended Posts

On my current project I have the need to swap out textures at specific frames.

For example: at frame 5 swap image1.jpg to image2.jpg. Then at frame 10 swap image2.jpg to image3.jpg and so on.

Right now I am simply doing a loop where I check the current frame and make that swap accordingly. But as there are a handful of cases to check, doing a loop to check on each frame seems efficient.

Anyway, I figured I would ask here in case others had thoughts on how to do this more efficiently.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...