QLNEO Posted August 20, 2018 Share Posted August 20, 2018 I have a level where my character needs to dodge obstacles while riding a moving platform. However, it seems to ignore any other collision when atop the platform (unless the character itself is moving as well). Any ideas on why, or how to fix? EDIT: Forgot to say that I'm using Arcade Physics! <-- That "ball" behind the guy is a collidable level tile Link to comment Share on other sites More sharing options...
QLNEO Posted August 20, 2018 Author Share Posted August 20, 2018 I found the solution. It's silly, but it solves it. I needed to set collision between the moving platform and the tiles, even if they don't directly collide. The catch is, that must be set before collision between object and tiles Link to comment Share on other sites More sharing options...
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