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PHASER 3: Allowing player to jump through platforms from underneath


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I'm creating a simple platform game using Tiled and Phaser 3.  I have reached the stage where I am moving my player around the screen jumping on platforms.  So far so good, he moves, he jumps, the game scrolls nicely.

I need to allow the player to jump up through the bottom of some (not all) platforms instead of colliding with their underbelly. Basic platforming really.

Any ideas?

Thanks Eduardo Augusto

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