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Internet Explorer ignores sound volume


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My game has two BG audio tracks: one for gameplay, and another for menu.
I start the scene playing both, the menu sound have volume = 0. When I open the menu i call a tween that raises the menu music to max and decreases the game music to zero.
When menu is closed, I call a similar tween that decreases menu music to 0 and increases game music to max volume.

It works on Chrome and FIrefox.

On Internet Explorer 11 it does not work.
After some investigation, I found the volumes are completely ignored.
Both sounds play at maximum volume simultaneously.

Is there any workaround?

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