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Append Obj in mobile app


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I have an OBJ file that I want to use in a mobile app (within a webview). 
The problem is that I can only append the obj file if the web is hosted on a webserver ( according to cross domain rules).
Is there a way to solve this problem?
Can I store the file as a variable in the javascript and then assign the variable to the sceneloader? ( to prevent the ajax cors call)
Here's my code:
BABYLON.SceneLoader.Append("./", "model.obj", scene, function (newMeshes) {
  newMeshes.activeCamera = null;
  newMeshes.activeCamera.attachControl(canvas, false);
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