Wavertron Posted September 23, 2018 Share Posted September 23, 2018 I've been playing around with the Custom Pipleline/Shader code, similar to http://labs.phaser.io/view.html?src=src\renderer\Custom Pipeline.js I wanted to start using some Arrays, but alas, it doesn't allow it right now, throwing console errors below: ERROR: 0:14: '[]' : array constructor supported in GLSL ES 3.00 and above only ERROR: 0:14: '[]' : first-class arrays (array initializer) supported in GLSL ES 3.00 and above only ERROR: 0:14: '=' : Invalid operation for arrays Are there any plans to add Array support in the Shader code, both manipulating them in the shader code and passing them in as uniforms? Link to comment Share on other sites More sharing options...
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