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Maya Export Light with Shadow

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hi Deltakosh,
thanks for answer.

A simple test scene: a plane, a sphere, a camera and a light (point or spot).
In Max and Blender plugins, I read, there is "Babylon Properties" that allows you to export lights that compute shadows in the scene or not... I didn't find "Babylon Properties" window in Maya and when I export in babylon format the lights not compute shadows.

Is there a "Babylon Properties" in Maya or any other solution to export light with shadows?


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