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How tween circle or graphics?


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Snippet for phaser2:

    const graphics = game.add.graphics(x, y);
    graphics.height = 0;
    graphics.width = 0;
    alpha = 0.5;

    const bounce = game.add.tween(graphics);
      height: 300,
      width: 300,
      alpha: 0
    }, 300);


 Actually, is it possible for phaser3? This snippet not resize circle:

const circle = new Phaser.Geom.Circle(400, 300, 50);
const graphics = this.add.graphics();

  targets: graphics,
  alpha:  {getStart: () => 0, getEnd: () => 1},
  height: 500,
  width: 500,
  // or radius
  duration: 1000,


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