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Can't Move in New Scene


misnina
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Sorry, I'm really new to this. I finally got different scenes working, but once I enter the second scene I can no longer move my character, and it's no longer reading the key outputs.
 The update for Level1 (the jump animation don't work but I'm not worried about that)
 

  update() {
     //KEYBOARD LISTENERS
    if (this.cursors.left.isDown)
    {
        this.player.setVelocityX(-160);
        this.player.anims.play('left', true);
    } else if (this.cursors.right.isDown)
    {
        this.player.setVelocityX(160);
        this.player.anims.play('right', true);
    } else
    {
        this.player.setVelocityX(0);
        this.player.anims.play('turn');
    }

    if (this.cursors.up.isDown) {
        this.player.anims.play('jump');
    }

    if (this.cursors.up.isDown && this.player.body.touching.down)
    {
        this.player.setVelocityY(-190);
    }
  }

The Changeover
 

function deathComplete (animation, frames) {
  game.scene.start('Level2', Level2, true);
  game.scene.remove('Level1');
}


the update for Level2
(the first console.log plays, but the left key one does not!)
 

 update() {

    console.log("Are you still listening?");
    //KEYBOARD LISTENERS
    if (this.cursors.left.isDown)
    {
        this.player.setVelocityX(-160);
        this.player.anims.play('left', true);
        console.log("I'm pressing left STILL");

    } else if (this.cursors.right.isDown)
    {
        this.player.setVelocityX(160);
        this.player.anims.play('right', true);
    } else
    {
        this.player.setVelocityX(0);
        this.player.anims.play('turn');
    }

    if (this.cursors.up.isDown) {
        this.player.anims.play('jump');
    }

    if (this.cursors.up.isDown && this.player.body.touching.down)
    {
        this.player.setVelocityY(-190);
    }
  }



Any help would be appreciated. I know I need working scenes for my  game, I must be missing something really simple.

sacrifice_scene.gif

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