Jump to content

Gamepads not registering in Scene


ERBarratt
 Share

Recommended Posts

I'm trying to access a gamepad within a scene object using this.input.gamepad etc.

When I console log this.input I can see the gamepad object, but it's "gamepads" array is empty.

I'm using 3.15.1 and in the examples my gamepad works. The only difference is that I'm using scenes, where the examples define the preload, create and update methods straight into the game object.

Is the input gamepads object being pushed through to scenes correctly?

 

EDIT: PLEASE IGNORE / DELETE THREAD - MY USB BLUETOOTH DONGLE WAS NOT IN CORRECTLY

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...