systemlord01 Posted January 4, 2019 Share Posted January 4, 2019 Hi, I have this question about tweening. I tween a value between 0 and 1. This tween is applied to some actors in my game (each has its own tween) and determines its position in the game ( using the value with path.getPointAt() ). I dont want all the actors to have the same positition when they are created so i was thinking of using something like Quote tween.seek(Math.random()); So the actors are on a different part of the tween. But this doesn't seem to work. The tweens are all starting at 0. Is this a bug? I have tried it with the tween started and the tween paused. But nothing seems to work. I am currently using phaser 3.15. Link to comment Share on other sites More sharing options...
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