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How to extend a sprite outside of create function


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In my create function i create a game object food

food = this.physics.add.sprite(200,400, 'food', 'orb1.png')

I want to call a function on click (button) that will create another instance of this object.

ive tried variances of everything ive found on forums without any luck. Example below. I have the click function firing but i cant seem to get the sprite to add to the scene when i click the button. I usually get an error like add of property undefined or that the object doesnt support that function. Any help on how to add a sprite outside of the create function would be appreciated. 


function feedShrooms()
var food = this.add.sprite(new food(this,100,450,'food',0));
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