Sign in to follow this  

New mesh added observable

Recommended Posts


Is there a way I can detect when a new mesh is added to scene? Why? For example, I need to do a ground plane to project the shadows. Any time a new mesh is added, I need to compute the position. 🙂 Does it make sense?



Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.