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Phaser 3 Matter Physics - createFromObjects


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Hello, I using createFromObjects to create animated sprites from tiled into my game (they are coins). I wish for them to move across the screen when the player hits into them, by setting the angularVelocity. 

coins = road.createFromObjects('coin', 971, { key: 'coin' });
this.anims.play('spin', coins);


However they don't seem to want to move,  I can change the x and y coordinates, but I wish for this to be an animation of sorts.

coins[bodyB.id].angle= 200;

logging the properties to the console, shows they are updating correctly. But the sprite does not move an inch.

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