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Dynamically combining images into one Sprite


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I am wondering if there is any way to create a blank image, and then draw other images onto it to create a bigger image.


The purpose of this is to have a dynamic UI system, where our menus can be set to any size, and it will be created by tiling together all of the pieces - i.e., the top left corner is next to a repeating top middle tile followed by the top right corner, and there are as many top-middle tiles as needed to fill the width. Then it will fill out the side tiles as determined by the height.


Is there a good way to accomplish this?



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