Shoen Posted March 1, 2014 Share Posted March 1, 2014 Hi there I hope this is the right place to post this. I' new to phaser and I'm really enjoying it so i decided to write a simple tutorial on how to implement a basic multiplayer infrastructure based on websockets.Hope you'll like it http://haanto.com/phaser-websocket-multiplayer/ jerome and mariogarranz 2 Link to comment Share on other sites More sharing options...
Magnifisite Posted March 2, 2014 Share Posted March 2, 2014 Nice tutorial, I personally don't use the Go language but it looked quite good . Link to comment Share on other sites More sharing options...
Shoen Posted March 2, 2014 Author Share Posted March 2, 2014 I decided to learn some statically typed language and Go seemed pretty fun Otherwise I would probably choose JS (node).Anyway, I'll extend this tutorial by switching websockets to webrtc data channels which allow direct packets exchange between players so you can take the network load off your server. It would also be fun to develop a plugin which implements and allows you to choose between the two technologies. A backend out-of-the-box solution for some common platforms like node would also be nice but this stuff takes time Link to comment Share on other sites More sharing options...
axxion Posted July 15, 2014 Share Posted July 15, 2014 hi pls relink becouse page not open thanks Link to comment Share on other sites More sharing options...
horkoda Posted July 25, 2014 Share Posted July 25, 2014 hi pls relink becouse page not open thanks Try this. Link to comment Share on other sites More sharing options...
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