B4kedP0tato Posted September 25, 2019 Share Posted September 25, 2019 I want to have 2 sets of spritesheets one at 50% smaller than the other. But I do not want the game resolution to scale. I want to be able to load both spritesheets and get the same result. I notice in the json export for the spritesheet it has a scale value is there any way I can take advantage of this easily? Link to comment Share on other sites More sharing options...
B4kedP0tato Posted September 25, 2019 Author Share Posted September 25, 2019 I have webpack handle this by replacing the texture with the scaled texture and then I just load a different config file with the scales changed on compile time. Link to comment Share on other sites More sharing options...
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