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Ultima Online type navigation in Phaser 3


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I'm trying to create a top down version (non-isometric) of Ultima Online.


My goal is that the sprite should be moving into a 8 pattern based on the direction of the mouse.

If the mouse is pressed,

  • the sprite should rotate to that direction
  • the sprite should move a certain amount into that direction

The patterns that should be moveable are N NE E SE S SW W NW so basically a 8 pattern.

Here is a quick video on how it should look (this is isometric, no problem if its topdown).


I've done couple of experiments but all of them somehow failed.

Now I would love to see if somebody can create an example from scratch as I'm really exhausted.

I appreciate the help.

Thank you very much

I wanted




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