scrubdade Posted October 24, 2019 Share Posted October 24, 2019 I think there is a problem with adding callbacks for physics.group. Whenever I do this enemyGroup = this.physics.add.group({ defaultKey: 'enemy', maxSize: 5, createCallback: function(enemy){ enemy.setData('health',3); console.log(enemy.getData(health)); }, }); the callback doesnt trigger but when i change `this.physics.add.group` to `this.add.group` the callback fires. Is this a bug on Phaser 3? if so is there a work around? Link to comment Share on other sites More sharing options...
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