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Creating a flowing river


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I am able to create still bodies of water with the Material API, and even simulate waves with oceans.

I generated a height map that has a river that starts on a mountain and is supposed to run across the entire terrain. It has curves and divisions, just like a normal river. My question is, how can I create a flowing river, that has a current and that splashes on the curves, like it should be.


Any heads up?

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