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Is it possible to loop background audio from a soundsprite?


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I have a 30 second loop for ambient background sound in my sound sprite, but if I play it, it stops whenever another sound from the sprite plays. Do I need to load background music separately, or is there a way to get to play simultaneously to other sound sprites?

    "ambience": {
      "start": 8.000,
      "end": 41.500,
      "loop": true


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