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Is there a JustDown function for gamepad?


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Hi There,

I'm fairly new and not experienced enough to write a custom event that would listen for this kind of input -- but I was wondering if there was a function for gamepad that is  similar to Phaser.Input.Keyboard.JustDown() -- because the basic gamepad.BUTTON (i.e. - gamepad.a) functions like an isDown command.

I would like a single read button press for gamepad input

If not possible, could I get tips on how to create an event listener to function the same way?

Thank you kindly.

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