HintonR Posted February 6, 2020 Share Posted February 6, 2020 Hi There, I'm fairly new and not experienced enough to write a custom event that would listen for this kind of input -- but I was wondering if there was a function for gamepad that is similar to Phaser.Input.Keyboard.JustDown() -- because the basic gamepad.BUTTON (i.e. - gamepad.a) functions like an isDown command. I would like a single read button press for gamepad input If not possible, could I get tips on how to create an event listener to function the same way? Thank you kindly. Link to comment Share on other sites More sharing options...
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