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How to tell which examples to follow


owenconti
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Hi,

 

I'm trying to start a new game using Phaser 1.2, but I'm having trouble with the basics, because I can't seem to find good examples. 

 

How can I tell if the files in the examples folder are for version 1.2 or if they are for an older version?

 

I was able to draw a rectangle and fill it in 1.1.6 using BitmapData, but it appears that functionality is gone in 1.2, and I can't seem to find a working example of it in the src folder.

 

Thanks

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Hi,

Most of the examples that you can find in the examples/ folder are updated for 1.2, except those that involve physics (collision, tilemaps) and some of the games.

But everything will be checked before the release on March 13th.

Do a fresh pull and have a look there.

If some examples don't work don't hesitate to tell me.

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