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Babylonjs 2d polygon

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Hi guys, fresh user here, be gentle please.
I have a situation where i need to interactively create polygon on a babylonjs scene. I'd like it to be easily customized/reshaped/resized.
As polygon should be parallel with ground i suppose i'd have to add some meshes on corner points of the polygon and make them dragable on x and z axis?

 

Thanks in advance

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