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Object has no method 'preUpdate' when scaling the game

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I'm getting this error when my game is scaled in 1.2:
  1. Uncaught TypeError: Object [object Object] has no method 'preUpdate' phaser.js:25634
    1. Phaser.Stage.preUpdatephaser.js:25634
    2. Phaser.Game.updatephaser.js:28900
    3. Phaser.RequestAnimationFrame.updateRAFphaser.js:43151
    4. _onLoop
The error doesn't appear when playing without any kind of scaling.
The function causing the error is this one:
Phaser.Stage.prototype.preUpdate = function () {        this.currentRenderOrderID = 0;    //  This can't loop in reverse, we need the orderID to be in sequence    var len = this.children.length;    for (var i = 0; i < len; i++)    {        this.children[i].preUpdate();    }}

And this is how I am scaling the game: = Phaser.ScaleManager.EXACT_FIT;;;

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