Jump to content

Compass nidle shaking effect


Recommended Posts

Basically I'm trying to shake a compass needle and it should leave a mark of its previous position.
What I've got so far are three sprites, two of them with alpha value set.
I also have got three tweens for each needle.
One moves an 'alpha' needle on x, one set proper ending angle to 'main' needle and the last one is the same but ending angle is symmetric.

Final effect is good enough for me but I'm wondering is there a better way to do it.

Can I do this in just one tween?
Do you have any other idea for such effect? 

In general, how do I mark previous position of moving spirte?


Link to comment
Share on other sites


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...