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Is there a way to mask a mesh with a texture from skybox


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I looked through the documentation but wasn't quite sure if I missed something.

I have a skybox made with 360 render.

I import just the floor as 3d model but all the objects that should be on the floor ( like table and chairs ), obviously appears behind that. ( as you can see from the image )

Is it possibile to mask the floor with a 360 texture so i can see chairs, table etc?


Thank you for the assistance!


3d floor.JPG

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