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Disable debugging for a certain camera?


MadDogMayCry
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Is it possible to disable debugging (graphics lines) for objects on specific camera?
https://playcode.io/683847/
If i have two cameras on same scene, and i ignore one of object by camera #2, debugg still draw lines for ignored object. How ro prevent this?

 

UPDATE

Ohh. I can just do my own debug function i think.

Edited by MadDogMayCry
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