4ucai Posted March 11, 2014 Share Posted March 11, 2014 Hi rich, game.time.fps is not working, I'm getting 0's Or does phaser have another way of getting the current fps? Link to comment Share on other sites More sharing options...
4ucai Posted March 11, 2014 Author Share Posted March 11, 2014 oops sorry just notice, I need to set time.advancedTiming = true; Link to comment Share on other sites More sharing options...
seiyria Posted March 13, 2014 Share Posted March 13, 2014 If you've solved your problem, you should mark your question solved by clicking the green "mark solved" in the bottom right of your post. Link to comment Share on other sites More sharing options...
valueerror Posted March 13, 2014 Share Posted March 13, 2014 @seiyria -- where is this mark solved button.. i'm searching for this for my own topics but i guess i'm blind or something Link to comment Share on other sites More sharing options...
XekeDeath Posted March 13, 2014 Share Posted March 13, 2014 The 1.2 forum doesn't have one at this time. Link to comment Share on other sites More sharing options...
4ucai Posted March 14, 2014 Author Share Posted March 14, 2014 If you've solved your problem, you should mark your question solved by clicking the green "mark solved" in the bottom right of your post. Yes I would have, but couldn't find the mark as solve button. Link to comment Share on other sites More sharing options...
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