den-lee Posted November 17, 2020 Share Posted November 17, 2020 Is it possible to reset collision detection of sprites? The first player becomes admin, sends coordinates of all enemies to a server which broadcasts the current coordinate of all enemies to every other players connected after the admin. After receiving data from the server, the game accellerates sprites towards the coordinate received from the server. After a short period of time the collision detection stops working and I can walk right through every enemy on the admin client as well as every other client. Link to comment Share on other sites More sharing options...
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