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Collision between particles


Pgrd
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Hello everyone,

In order to fill a screen of elements falling from the sky with Phaser, I use a ParticlesEmitter.
I don't figure how to make collisions between the particles... They keep going through the others. 

I saw it was possible to do it with Phaser2 (https://phaser.io/examples/v2/particles/collision) but did Phaser3 removed this feature ?

Thanks a lot for your answers,

Pierre.

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