ptotheaul Posted January 4, 2021 Share Posted January 4, 2021 I have a few sprites acting as an avitar. When I loop through and update their position in update() there is a lag. Is there a way to update the postioion before they are rendered so they all move as one? I really don't want to have to put them in a container. Link to comment Share on other sites More sharing options...
Recommended Posts