jawaka Posted February 15, 2021 Share Posted February 15, 2021 Hello. I want to transition between two textures on a sprite. My approach so far is this: The sprite has "texture1". When the sprite is clicked I apply a filter to it. This filter takes "texture2" as uniform and performs the transition between the two textures. When the transition is completed, I remove the filter and switch the texture of the sprite to "texture2". When the switch happens, the new texture has a small offset compared to the image drawed from the filter. I have created a simple example: https://www.pixiplayground.com/#/edit/KozVneSNjCuVZKi_fgNJa Maybe I should apply the filter always and add a uniform to make it perform the transition or just draw the texture? Thanks in advance!!! Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.