Angelitq Posted March 7, 2021 Share Posted March 7, 2021 Hi there! I have a question. I created a level that has tiles.setCollisionByProperty({collides: true}); Then while the player makes an action I want to dinamically change it to: walls.setCollisionByProperty({collides: false}); Is there a way to remove the previous set and set this new one? Regards! Link to comment Share on other sites More sharing options...
Angelitq Posted March 9, 2021 Author Share Posted March 9, 2021 Any update on this? I'm totally desperate looking for a solution for this. Link to comment Share on other sites More sharing options...
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